The Dynamics of Actual Movement and its Aesthetic Applications in The Field of Interactive Sculptural Formation

Document Type : Original Article

Author

Assistant Professor of Sculpture, Department of Art Education, Faculty of Specific Education, Alexandria University

Abstract

The movement in sculpture has become a new start for the work of art and its concept varies from one art to another, as the artwork represents a system of interrelated relationships in which each element works to attract the other, and the elements collide and fuse in a harmonious way and appear in a common or non-common state towards a visual structure represented by the form proposed to us by the elements of the composition of the form as a whole.
          The concept of sculpture has changed radically over time to keep pace with the rapid developments in the era of modern multimedia technology, multimedia is a merger between the computer and the teaching or artistic means to produce an interactive hyper-environment that contains audio, image and video software linked to each other in a hypergenerated manner through the graphics used in the programs, the most important features and qualities added by media technology to the arts is the "interactive character" that was affected by several areas of life, including the field The first appearance of animated art with the idea of interaction was in the works of Marcel Duchamp, the famous French painter in 1920, when he engaged the audience in the creation and use of the resulting interaction as an element of building the artwork through the use of what is ready-made in a conceptual context.
This was a prelude to the emergence of interactive sculpture, which led to breaking the barrier of time and space, by breaking the idea of semi-established artistic templates centuries ago, and brought about an openness to angles where the antonyms and similarities, vision, understanding, interpretation and perception overlapped, and thus the art of interactive sculpture is one of the contemporary arts, through which sculptors realized that there is no stability in this world, so stability is no longer necessary or has priority, so the subject was related to a modern vision of sculpture and its designs, which invited the designer to think about not being bound by the traditions of consistency The
 
huge size, stability and silence, and it is heading in the worlds of technology and media, where the natural and the industrial, fixed and mobile, architectural and non-architectural overlap.
The research is interested in studying the significance of movement in interactive sculpture, the movement is one of the expressive means shown by the artist through forms, spaces and blocks suggest its shape and conditions of movement, and that the kinetic installation in the construction of forms is one of the vocabulary of artistic composition and important vocabulary in plastic art and sculpture in particular, as well as sculptural works have a dimension and structural installation kinetic acquires its identity and continuity more than the inhabitant.

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